Lore
The Imperials have waged many wars across the realm of Final Fantasy in hopes of it's true goal of unification with machinery. They have been constantly seen as the antagonists.
From the gruesome wars and casualties of Orience
To the Conquest and the alliance of the regions against them in Eorzea
Even at their harsh betrayal shown in Eos
But soon these Imperials that will be shown here will be seen through a new angle....through the eyes of those who suffered their own crimes and use their acknowledgement to seek resolution.
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One the First Dawn [Each Dawn is 100 years] the "Great Creator" who exists in the void and the light began to use its powers to create Esper, the life source of all things. With Esper, it created the almighty Aguards, who will be the gods of the land that the Great Creator also made and named Pereus.
Titan created the land and mountains with his bare fists
Ramuh gave life, creating the nature and the first life forms and creatures
Leviathan flowed water into the land and created the seas
Ifrit held the flames and fire, using them to make volcanoes
Shiva introduced ice to the land as she made snow and the Antarctic Lands
Odin controlled the roaring and destructive thunder, generating an alternate energy
Garuda, with her hands and wings, blew the wind into the lands
Alexander ruled the land of time, ensuring that each Dawn reaches its end and beginning
Hades has the responsibility to rule the underworld and guide the spirits of the dead
Bahamut was the last of the Aguards, destined to bring destruction on an unknown day
Near the end of the First Dawn, Ramuh created the first beasts of the Pereus. These beasts will later on carry on a great legacy in the Second Dawn.
The Second Dawn's first light shined onto the land as the beasts have fully began to claim what is theirs with all of their strength and their own worshippers themselves created
Abba is a many-eyed monster in which hides in the darkest mountain, Darago. It is known to have black scales and a shout that can be heard all around the land. It created the kobold, short furry beasts that can blacksmith and fight like humans, along with the Vaheel, dragon-like monsters that rival the Valkyrie. No warrior has challenged this beast and returned alive, but it was thanks to a old lucky traveler that picked up a found scale outside of the cave to its grounds. Abba is a ferocious monster, but the black scale proved that the monster can also feel pain.
Paruu is the most kind and caring of all of the beasts, for she shines a light up on the highest mountain in which she calls the sanctuary in the sky. It is believed she was the first of the humans, due to her body, to be put on earth. She has the body of a female and six great white wings while covered in white robes. She took part in creating humanity and the Valkyrie, which were the warriors of the sky to fend off any threat to peace, including the Vaheel.
Golem was a grand statue made of stone and rock who can sustain any amount of damage. It was the guardian of the Gul'hara, a humanoid pig-like tribe that focuses on honor
Oskara is a Armored giant with six arms, a blade in each hand, and can break it's shell to reveal a Black Armored knight wielding a long dark blade that is infused with Esper. Inspired by its power, the Sylph, small fairies that are also warriors, mastered the way of the spell blade. The dark knight beast has also been worshipped by the Omens, spirits of bloodthirsty beings taken form in armor
The Third Dawn arises next, starting the beginning of Humanity. Paruu, with the help of Ramuh, used their powers and created the first of humanity in her sanctuary. Throughout the Dawn, she has raised them and taught them about surviving in the world. Once she taught them all that she knows, she sent them down to the land, Armored and protected, and began the first colorization at the steps to the sanctuary, it's name being Paruu's Ascent.
Humanity had colonized there and survived there all the way through the Third Dawn. On the Fourth Dawn, they gathered their courage and began to expand their colonies throughout the land.
Alacard was up in the snowy mountains, Home to the Paladins and the White Mages, even blue Mages
Stormhaven is connected to the sea and became a great big dock of Pereus. Many great Thiefs start here, and so do the mercenaries that rest here, and the Swordmasters!
Oligarch became a great destination for the innovative, for it was built up on top of a great big tree and became a great airship port. Not only pilots are here, but also gunslingers and archers, including Red Mages!
Yasiro founded and was home of honor and tradition that would soon encourage folklore and stories of brave heroes. This is home to the Samurai and the Dancers and the Monks
Dorago is a city of history and monster hunting, for it was built upon the bones of an unknown dragon. This city is the home to the Dragoons, the Black Mages, and Dark Knights. There have been rumors that a race of humans with special powers were discovered here, but no one has ever seen them.
It was at the Fifth Dawn when a noble proud man first set his flag down on the peaceful plains of north Pereus, which would soon be the great kingdom named after its founder, Launzet. Slowly, the kingdom became a great center of Pereus as it connected the kingdoms together. One man, named Ceres, would soon make infamy in history. He made rallies in Launzet, spreading his ideas about a modern rule that would put them in power of more than Pereus, but King Launzet seen him as a threat and endangerment to peace, removing him and his followers out of Launzet permanently. Angered by the treatment, he and his followers stormed off to the south of Pereus, and began the soon-to-be empire of Pereus, calling themselves the "Imperials." They later on spread their influence to the other cities, bringing in more followers which would soon become soldiers. They were focused on metal and machinery of all things, ignoring the sword and magic that Launzet favored. They built armor, guns, Mechs, bombs, airships, and worked on secret weapons and figuring out a formula to enhance their soldiers. Once the empire became known to all of Pereus, the Imperial Campaign began
Fifth Era (Year 61, June 6): Imperials began making camps around the land, planning to build an imperial city
(Year 61, June 8th): Launzet warns the Imperials that if they continue the campaign, they will be forced to stop. Imperials refuses.
(Year 61 June 12): Day Of Blood; Imperials fought back Launzet soldiers, Launzet retreated in shock. 354 casualties [219 Launzet, 135 Imperials]
(Year 79, July 18th) Imperial control spreads to half of Pereus, despite Launzet and Stormhaven resistance.
(Year 81, July 20th) Discovery Of summoning by Alacard, Summoners now appearing. Alacard joins the Launzet forces.
(Year 87, August 13th) Yasiro plans on using stealth to halt Imperials. Ninjas now appearing and Yasiro joins Launzet forces.
(Year 90, September 3rd) Imperials found out about I'Cie's. Arthur Keyes becomes first Imperial I'Cie.
(Year 93, September 20th) Imperials launches missile at Orience. Missile was destroyed mid-flight, but scared Orience. Orience joins Launzet forces
(Year 95, October 1st) Commander Kars of the Launzet 1st army promoted to Launzet's right hand.
(Year 98, October 8th) Blood Moon Raid; Yasiro ninjas smeaked into Cortana, a northeastern Imperial base, and destroyed prototype Tanks planned to destroy the Launzet wall. 105 Casualties [98 Imperials, 5 prototype tanks, 2 Yasiro ninjas]
(Year 99, November 2nd) Peace Day; Imperials offer to discuss a treaty to separate the land. Launzet approves and the Imperial Campaign ends
It was the day after peace day that the Imperials arrived at the hall of Launzet, Ceres smiling at the memories that got him here. He and King Launzet had a private reunion in Launzet's throne room. Time passed, and only Ceres walks out of the door. More time passed until chaos erupted inside the capital city.
[Retaliation Day] Launzet was found dead on his throne with a bullet to the head. Kars tells them that only Ceres was in the room with Launzet, proclaiming that he was assassinated. With anger in his voice, he tells the knights to attack the Imperials before they began their assault. The knights did so and war was caused inside the great castle and even on the streets of the city. Innocent lives were caught in the fire also, making this day a dark day in Launzet history.
Soon, the imperial forces that were there were no more, and Launzet took the initiative and recaptured the land the Imperials once held. As for Arthur, the Imperial's I'Cie; he disappeared before the Imperials were attacked at Launzet and their advance, all the way back to the main base of the Imperials, capturing it on the same exact day. Launzet has become victorious over the Imperials.
(Year 100, November 4th) Kars was announced the new king of Launzet for his leadership and determination against the Imperials. Kars, however, had used his position as king and reshaped Launzet from how the original king once wanted it. Kars changed his title from king to General, and got the soldiers to use improved versions of the Imperial's armor and guns. He decided, instead of destroying all of the Imperial's works, to control them instead. What was once the Imperial's secret weapons were now theirs. The strongest warriors of the Launzet forces were promoted to commanders, and used the I'Cie process that the Imperials used and made them stronger, some say some of the warrior's sanity was lost in the process.
Arthur hid in the ruins of unknown origin that no Imperial nor Launzet has ever seen. Upon looking inside these ruins, he discovered a important fact about the I'Cie........that there are pure I'Cies....and they are born, not created....
Kar's lust for control sent him to look at the beasts and Aguards, enabling a crazy plan to capture these monsters to put them in Launzet forces. So far, they only caught half of them....
At for the Imperial survivors, they suffered the worst of Kar's reign. Prisoners of War and residents of Imperial cities were out in slave camps to work for Launzet. For the first time, the realized what Ceres was doing to these people was wrong. The people that punished them were also suffering punishment under Imperial control camps as well. Their hearts grew, their brains cleared, and their goals now seen, but no matter how many times they apologized, they had to go through the same pain everyday still. They saw it now; Launzet became what the Imperials were before, and something must be done.
Not all of the soldiers and the residents were slaves. Some of the refugees ran off into the different kingdoms, hiding who they once were, to live a normal life once again. When they got the news of what Launzet was doing, they knew that a revolution must be at hand. Most of the refugees began training in the way of combat once again, deciding now that they should use magic and swords. They created a new camp hidden in the western mountains. This would become their base of operations.
Before they knew it, they got letters from the Gul'hara, talking about how Launzet was taking what was theirs and offered to join the revolution, which they accepted immediately. Soon the fires of revolution would light up again.
The Fifth Dawn has passed on as a Era filled with a war that brought a land together. Now as the Sixth Dawn's light first shines upon the land, the land will reunite once more and redeem themselves to the world. This is the beginning of Final Fantasy XV-II
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