Concepts and Culture: Kanushin
The Alis (A-Liss):
The governmental body of the Chyl, comprised of High Mark officials and their families. Similar to an oligarchy, the Alis are a tight-knit group of political families that are constantly conspiring against one another and seeking the Chyl seat on the High Prime. Composed of 47 members, the Alis convene on a weekly basis in the capital building of Liotik.
The Ancestral War:
A galactic conflict that occured when the species of the Atania Galaxy originally vied for planetary control. After a Kanushin-less Humanity made first contact with the Chyl and Kunar, rocky relations were formed between the species of the galaxy but enabled each to try and work together towards unity. Unfortunately, tensions reached a boiling point that lead to an all-out war. Multiple planets were destroyed, including the Uvari's homeworld of Millik and surface of the forest world of Yara. The devastation created by all sides led to the creation of the High Prime and the Collection after a treaty was finally drafted. This treaty also enabled Humanity to learn how to utilize Kanushins and set them up to become one of the most prominent species in the Galaxy.
Chyl (Sheel):
One of the High Prime species, the Chyl believe that life moves in a flow rather than a cycle. This makes the Chyl a very straightforward and no-nonsense type of people that are constantly looking for a way to move forward or achieve their goals. Because of this, some believe that the Chyl come across as crass and pompous, a thought which is only amplified by the Chyl's lavish and extravagant lifestyle.
The Chyl are a humanoid species, distinguished by the star-like specks that dabble their body and sparkle in sunlight. These specks form markings that hold cultural pride to the Chyl, with more intricate markings meaning higher societal status. This creates a class rift between the High Marks and the Low Marks. Chyl come in light shades of pink, yellow, green and purple, and have pointed narrow ears to distinguish them further.
High Mark:
A Chyl whose bodily designs are more intricate and detailed, High Marks serve as the elite of society and partake in many of the luxuries it offers. High Marks run every portion of Chyl society, from government to tourism, and generally have a tight hold on what is theirs. Despite utilizing arranged marriages to produce High Mark children, some families are met with disgrace and disgust when a Low Mark child is born.
High Prime:
The governing body of the galaxy, the High Prime is a council formed by the three biggest species: Humans, Chyl and Kunar. The rest of the galaxy's species are divided up amongst the three to form the Collective, and the High Prime govern them as they see fit. This leads to a large game of political chess for those involved, and the High Prime are tasked with trying to keep balance in the New Galaxy.
As the governing body, the High Prime generally reside on Flightline Omega, which serves as the congressional housing for their meetings. Ovril, Humanity's representative, is the only one that stays on the station however, as Gallard and Regal choose to reside on their home planets of Vensha and Yara respectively and journey back and forth.
Humanity:
After facing decades of war and solar expansion, Humanity is no longer tied down to the planets of the Orisol system. Technologically advanced, Humanity began creating new means of solar travel and exploration as well as augmentation. With the help of other species, humans were able to unlock the power of the kanushin in order to hold their own against the other High Prime species.
Ixr (Ick-eer):
One of the major species in the New Galaxy, the Ixr are known for their affinity towards business and economics. Coming in shades of red, green, gray, yellow, bronze, and orange, the Ixr are also characterized by their neon-colored hair, slim, angular faces, pointed ears, and sometimes neon facial markings (akin to tattoos). Because of their hand in the destruction of multiple planets during the Ancestral war, the Ixr are treated harshly on many worlds and by many other species.
Kanushin:
A physical embodiment of spiritual energy that is capable of providing superhuman powers. Kanushins come in all sorts of manifested shapes, sizes, and colors. No one knows how or why these mysterious embodiments first appeared, but the species of Atania have long learned how to use them to the best of their abilities. Kanushin abilities can range from physical creations such as weapons or shields to more abstract things such as sound wave manipulation, thermal vision, enhanced speed or power, etc.
Kunar (Koo-Nahr):
A powerful and militaristic race that believes in punching first and asking questions later, the Kunar are known across the galaxy for their hot-headedness and ability to withstand almost anything that's thrown at them. A High Prime species, the Kunar seek complete control of not only their region, but the whole galaxy.
Kunar themselves are no-nonsense, goal-driven individuals who are constantly striving to become the best. Society is driven by accomplishments, and the Kunar feel there is no room in society for those that lack contribution. This leaves other species to see the Kunar as ruthless and bloodthirsty, but some do see value in this outlook.
In regards to appearance, Kunar come in shades of grey and black, and are distinguished by their rock-like skin and crystal-esque adornments. Kunar are also very big and toned, making their presence imposing to anyone nearby. This allows the Kunar to maintain a threatening persona, even if their actual personality doesn't match.
Low Mark:
A Chyl whose bodily marks are more spread out or less apparent. Low Marks face constant abuse and are often relegated to the outer regions and rims of Vensha.
The Reclaiment:
A specialized group of soldiers under Rhessian's command that focus on assassinations, guerilla warfare and the like. The Reclaiment is often led in the field by Rhug, who actively takes part in missions when acceptable, and only comprises a small percentage of the Kunar military. Some members of the Reclaiment also provide intelligence to Rana and Rickus, making them a valuable asset to the Regime.
The Regime:
The ruling government of the Kunar. The Regime is comprised of one elected leader and five appointed Overseers for each of the government's divisions: military, science, intelligence, special operations and enforcement.
Searcher:
An Uvari term for those that have abandoned the Uvarian culture in order to pursue more "self-centered" goals.
Solstice:
A group of underground Chyl freedom fighters that seeks to equalize rights and opportunities between the High Marks and the Low Marks. Currently working hand in hand with Gallard, Solstice is slowly making progress toward achieving their goal. Some would say that Solstice's actions border on extreme, but the group is willing to do what they feel is necessary to make a point.
Terrics:
An insectoid junker species primarily located in the Locarian system. The Terrics are constantly salvaging materials, making black market deals and breaking down tech. Because of this, the Terrics have a natural animosity toward the Uvari and are seen in a predominately negative light by other species across the galaxy.
Terrics are distinguished by their compound eyes, antennae and furry bodies that comes in shades of brown, black, tan, beige and grey. They communicate through vibrations created by their Antennae, as males do not have a means to speak. Female Terrics have fluffier fur and sharpened beaks. Because of their size and stature, Terrics are often seen as perfect accomplices for criminal acts.
The Collection:
Representatives of every species in the New Galaxy that serves under the High Prime. The Collection is split into three units, one that is governed by each prime, and work with each other and amongst themselves to maintain order in the galaxy.
UIFH:
The United Itinerant Forces of Humanity. The UIFH is comprised of military, scientist, politicians and civilians that make up about three-quarters of the Human Population. After the Earth was slowly destroyed due to countless wars and global pollution, Humanity spread out to other hospitable spaces in the Sol system. Despite making colonies on the moon, Mars, Neptune, Pluto, and Saturn, Humanity reached a point where they were no longer able to continue sustaining themselves on limited resources. As such, the UIFH was created to find a new region of space for Humanity to expand to, ultimately coming across what was deemed as the "New Galaxy" for Human life.
After lots of deliberation, Humanity decided to send the majority of its surviving members to Atania in hopes of starting over. While it allowed volunteers to stay behind and continue life in the Sol system, the UIFH pushed to gather as many people from all walks of life as it could, building a massive self-sustaining fleet and spending 112 years on its journey. Despite their preparations, Humanity wasn't ready for the discovery of other species or the hostilities that followed. After a small war and loss of fleet ships, the UIFH was able to overcome their struggles and obtain a permanent spot in Atania. Unfortunately, peace didn't last and rising tensions among the UIFH, Regime, Alis and other governments of the New Galaxy led to the Ancestral War, which devastated all of the participants in various ways.
After years of fighting, the UIFH met with the other governments of the galaxy to create a treaty. This lead to Humanity's placement in the newly created High Prime as well as their help in constructing Flightline Omega.
Uvari:
A member of the Collection, the Uvari are a technologically-driven species that live on the desolated planet Millik. Because of their role as weapon makers in the Ancestral War, the Uvari were forced to fend for themselves until the Collection adopted them. At this point in time, however, Uvari tech had become so complex that many had become cybernetically augmented in some way.
Uvari value knowledge and exploration, sending away younger members of the species on rite of passage expeditions to uncharted realms. Some Uvari, however, use this opportunity to flee Millik and forge lives of their own. These fleers, known as searchers, are excommunicated from Uvari culture.
Uvari come in every shade of blue imaginable, have silver-tipped veins that run through their body, and their hair colors range from white to neon to dark reds and blues. Some Uvari take their cybernetic enhancements beyond the norm, opting for large visual pieces while others maintain more subtle looks.
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